Type Definitions
ElementUpdate
- Description:
- An object containing data to update a matched element.
- Source:
- Tutorials:
Properties:
Name | Type | Attributes | Description | ||||||||||||||||||||||||||||
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element_name |
string |
<optional> |
An optional unique identifier to assign/update on a matched element. Useful for subsequent updateElements requests that can now reference an element by name. Note that element_name must be unique per element across all elements in a project. | ||||||||||||||||||||||||||||
element_classes |
Array.<string> |
<optional> |
An optional list of classes to associate with each matched element | ||||||||||||||||||||||||||||
colors |
Array.<string> |
<optional> |
An array of colors to update on a matched text, shape or line element. Match the array order of colors retrieved via getProjectData or handleColorSelection | ||||||||||||||||||||||||||||
text |
string |
<optional> |
The replacement text to fully overwrite a matched text element. Note that this will remove any existing character specific style overrides | ||||||||||||||||||||||||||||
text_insert |
Object |
<optional> |
The text and position of new data to insert/replace in a matched text element. Note that this will preserve existing style overrides with the exception of range replacements that span multiple styles. Useful in conjunction with the cursor information returned from getElementData on selected text elements
Properties
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width |
number |
<optional> |
The width to resize a matched element to in the unit type of the project. Auto calculates height to preserve aspect ratio if explicit height is not provided on image and svg vector types | ||||||||||||||||||||||||||||
height |
number |
<optional> |
The height to resize a matched image/vector element to in the unit type of the project. Auto calculates width to preserve aspect ratio if explicit width is not provided on image and svg vector types | ||||||||||||||||||||||||||||
left |
number |
<optional> |
The x coordinate to move the top of the matched element to in the unit type of the project | ||||||||||||||||||||||||||||
top |
number |
<optional> |
The y coordinate to move the left side of the matched element to in the unit type of the project | ||||||||||||||||||||||||||||
flip_horizontal |
bool |
<optional> |
A value indicating whether to flip/unflip a matched image element horizontally | ||||||||||||||||||||||||||||
flip_vertical |
bool |
<optional> |
A value indicating whether to flip/unflip a matched image element vertically | ||||||||||||||||||||||||||||
constrain_proportions |
bool |
<optional> |
A value indicating whether to lock the aspect ratio of a matched vector/zone element when resizing | ||||||||||||||||||||||||||||
opacity |
number |
<optional> |
The opacity percentage to set on a matched element, between 0 and 1 | ||||||||||||||||||||||||||||
url |
string |
<optional> |
A public or signed url reference or a data url for a svg, pdf, png, jpg, webp, heic, gif or tiff file. This will either be placed in a matched zone or replace a placeholder shape element | ||||||||||||||||||||||||||||
url_file_type |
string |
<optional> |
One of: "pdf", "svg". Only necessary for svg/pdf url's if no file extension is present | ||||||||||||||||||||||||||||
position_relative_to_original |
Object |
<optional> |
Override the default position (relative to the matching zone/shape) for images placed via the "url" property
Properties
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masked_media |
Object |
<optional> |
Set or update a masked image in a matched shape element
Properties
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asset |
DSHDLib.Editors.ProjectData.ElementUpdates.ElementUpdateAsset |
<optional> |
Data reference to an asset to place in a matched zone or replace a placeholder shape element | ||||||||||||||||||||||||||||
color_overlay |
Object |
<optional> |
A color overlay to apply to a matched image element
Properties
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remove_background |
bool |
<optional> |
If AI-based image background removal is enabled in your account, this will remove the background of a matched image element when true or re-place the background when false | ||||||||||||||||||||||||||||
layers |
Object.<string, DSHDLib.Editors.ProjectData.ElementUpdates.LottieLayerUpdate> |
<optional> |
A collection of layer specific text/color/image data, keyed off the layer name used in the lottie, to update in a matched lottie element | ||||||||||||||||||||||||||||
trim_start |
number |
<optional> |
The position in seconds to start a matched video element | ||||||||||||||||||||||||||||
trim_end |
number |
<optional> |
The position in seconds to end a matched video element | ||||||||||||||||||||||||||||
font_file_id |
number |
<optional> |
The font to set on a matched text element. Will overwrite any existing partial fonts (e.g. bold/italic) | ||||||||||||||||||||||||||||
font_size |
number |
<optional> |
The font size to set on a matched text element in pt for print projects or px for all other media types. Will override Auto Fit if enabled | ||||||||||||||||||||||||||||
align |
string |
<optional> |
The horizontal alignment on text elements within their textbox. One of: "left", "center", "right", "justify" | ||||||||||||||||||||||||||||
vertical_anchor |
string |
<optional> |
The anchor on text elements as line wrapping occurs. One of: "top", "middle", "bottom" | ||||||||||||||||||||||||||||
rtl |
bool |
<optional> |
Used to switch a textbox between left-to-right (ltr) entry mode false and right-to-left (rtl) entry mode true | ||||||||||||||||||||||||||||
text_token_map |
Object.<string, string> |
<optional> |
A map of tokens that may be present in the text and their respective default replacement values |
An object containing data to update a matched element.
Type:
- Object
ElementUpdateAsset
- Description:
- Video asset reference to populate a matched placeholder element
- Source:
Properties:
Name | Type | Attributes | Description |
---|---|---|---|
asset_type |
string | One of: "image", "vector", "video" | |
store |
string | Must be "library" | |
asset_id |
number |
<optional> |
The internal asset_id of the asset to place. Must be provided without asset_code |
asset_code |
string |
<optional> |
The id of the asset to place from the originating repository. Must be provided without asset_id |
Video asset reference to populate a matched placeholder element
Type:
- Object
LottieLayerUpdate
Properties:
Name | Type | Attributes | Description |
---|---|---|---|
text |
string |
<optional> |
The replacement text to fully overwrite the existing text in this layer of the matched lottie element |
color |
string |
<optional> |
The RGB color to apply to this layer of the matched lottie element |
url |
string |
<optional> |
A public or signed url reference or a data url for a svg, png, jpg, webp, heic, gif or tiff file. This will replace the image in this layer of the matched lottie element |
asset |
DSHDLib.Editors.ProjectData.ElementUpdates.ElementUpdateAsset |
<optional> |
Data reference to an image/vector asset to replace the image in this layer of the matched lottie element |
Layer specific data to update in a matched lottie element
Type:
- Object
ProjectUpdateObject
- Description:
- An object containing data to populate into the loaded project
- Source:
Properties:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
elements |
Object.<string, DSHDLib.Editors.ProjectData.ElementUpdates.ElementUpdate> | A map of data to populate based on element_id/element_name matches. element_id can be retrieved via getProjectData (e.g. finding all elements with a matching class name) | ||
debounce |
bool |
<optional> |
true
|
A value indicating whether any contained text changes should be debounced before save. When implementing real-time text updates via a complementary form controls (sending text changes "onkeyup"), leverage debouncing automatically to avoid queued up save operations. For single updates disable debounce to save more quickly |
skip_user_interaction |
bool |
<optional> |
false
|
For changes that might traditionally prompt the user for more input (e.g. positioning a new image masked in a selected vector element or determining whether to trim a newly added video vs expand the scene to match it), supply true here to skip these user interactions |
auto_sync_scene_duration |
bool |
<optional> |
true
|
When the user is not prompted on newly added videos to either trim or expand the scene (e.g. by using the skip_user_interaction property), if necessary the scene duration will be extended to fully contain the new video. Supply false here to instead retain the scene duration as is |
An object containing data to populate into the loaded project
Type:
- Object